Roulette Betting Rules

LIVE DEALER ROULETTE

Introduction to Single Zero Roulette

Single zero roulette is played by spinning a ball on a round wheel with thirty seven numbered slots. The objective of the game is to predict where the ball will come to rest in the spinning wheel. There are 37 individually numbered sections in the wheel, labelled with the numbers 0-36. Bets can be placed on any one of these 37 numbers or on various groups of numbers displayed on the table. By predicting the right number, you earn a return on your bet. The size of the payoff depends on how the bet was placed.

The theoretical return to player of this game is 97.38%.
Over a long period of time, the game is likely to average a return to the Player of 97.34% of the total bets made.

Participation Instructions

The Player's chips are stacked by denomination at the bottom right of the game window. To place a bet, the Player must move the cursor to the pictures of the chips and left-click the chip value that they want to use. The Player must then move the cursor to the positions on the table layout that they want to place bets and left-click in each of those positions. The system will not let the Player place a chip unless it is a valid bet position. Chips will automatically appear underneath the cursor. The bet amount will also appear at the lower left of the window. Each left-click with the cursor in the same position will increase the bet by one chip of the same value, up to the maximum bet for that position.

DOUBLE bet button will enable player to double up all the unconfirmed bets which have been placed on the table. Any bet which has been placed and confirmed will not be doubled.

If the Player wants to change to a different chip value, they must move the cursor back to the pictures of the chips at the lower right corner of the game window on the screen and left-click on the new chip value that they want to use. Then move the cursor back to the table layout and left-click as before to place bets.

To remove all bets from the table layout, left-click the CLEAR BETS button. To remove the last bet from the table layout, left click the UNDO button. Note both CLEAR BETS and UNDO can only be done before the CONFIRM BET button has been left-clicked. If the CLEAR BETS is left-clicked, then these bets will NOT be confirmed and NOT taken into the Player's account.

To replace the same bets as made for the previous spin, left-click the RE-BET button .

Players must place their bets before the 45 seconds Betting Timer at the right section of the screen expires. Betting is not allowed once the Betting Timer has expired.

All bets are confirmed and taken into the Player's account once the CONFIRM BET button is left-clicked. Any bets placed after the CONFIRM BET button has been left-clicked but before the Betting Timer has expired must be followed by the CONFIRM BET button being left-clicked. If this is not done, then these additional bets will NOT be confirmed and NOT taken into the Player's account.

If the Player places bets that are lower than the minimum bet limitation and left-clicks the CONFIRM BET button, an alert window will appear to offer the Player two options: top up and confirm or return to game. By left-clicking the TOP UP & CONFIRM button, the PLAYER can top up every invalid bet to the corresponding minimum limitation and subsequently all bets are confirmed and taken into the Players' account. By left-clicking the RETURN TO GAME button, the Player will return to the current bet options without any bets being confirmed.

Bet Options

Depending on where the Player chooses to place their chips, they can bet on anywhere from one to eighteen numbers with a single bet.

The Player can place eight different kinds of bets on the Single Player European Roulette table. Each type of bet covers a certain range of numbers, and each type has its own payoff rate. The short lines of three numbers each are called rows on the Board, while the longer lines, each holding twelve, are called Columns. The first five types of bets are all made on the numbered space or on the lines between them and are called Inside Bets, while the last three types are made on the special boxes located around the edge of the Board and are called Outside Bets. These bets are tabulated below:

The table is laid out in a 12 x 3 grid that includes all of the 36 red and black numbers that appear on the wheel, together with 0 at the top of the layout. The Player can place chips in any of the betting positions as described below.

A Straight-Up bet is a bet on one selected number winning. There are 37 possible Straight-Up bets. The bet is placed within the square of any specific number. If the ball comes to rest in that number in the wheel, this bet wins. If the ball comes to rest in any other number in the wheel, this bet loses.

A Split bet is a bet on one of two selected numbers winning. There are 60 possible Split bets. The numbers must be adjacent on the table layout, and not on a diagonal. The bet is placed on a line that borders the square of any two adjacent numbers. If the ball comes to rest in either of the two numbers, this bet wins. If the ball comes to rest in any other number in the wheel, this bet loses.

A Street bet is a bet on one of three selected numbers winning. There are 12 possible Street bets. The numbers must lie in a row across the table layout. The bet is placed on the line to the left of the row of numbers. If the ball comes to rest in any of these three numbers, this bet wins. If the ball comes to rest in any other number in the wheel, this bet loses.

A Corner bet is a bet on one of four selected numbers winning. There are 22 possible Corner bets. The numbers must share one corner of the table layout. The bet is placed at the intersection of all four numbers. If the ball comes to rest in any of these four numbers, this bet wins. If the ball comes to rest in any other number in the wheel, this bet loses.

A Zero Section bet is a bet on one of four particular numbers winning. There is only 1 Zero section bet. These numbers are 0, 1, 2, 3. The bet is placed at the left intersection of all four numbers. If the ball comes to rest in any of these four numbers, this bet wins. If the ball comes to rest in any other number in the wheel, this bet loses.

A Zero Corner bet is a bet on one of three particular numbers winning. There are two Zero corner bets. These are 0, 1, 2, and 0, 2, 3. The bet is placed at the intersection of all three number. If the ball comes to rest in any of these three numbers, this bet wins. If the ball comes to rest in any other number in the wheel, this bet loses.

A Six Line bet is a bet on one of six selected numbers winning. There are 11 possible Six Line bets. The numbers must lie in two adjacent rows across the table layout. The bet is placed on the line to the left and between the two rows of numbers. If the ball comes to rest in any of these six numbers, this bet wins. If the ball comes to rest in any other number in the wheel, this bet loses.

A Column bet is a bet on one of twelve selected numbers winning. There are 3 possible Column bets. The numbers must all lie in one of the three columns down the table layout. The bet is placed in the box provided at the bottom of the layout. If the ball comes to rest in any of these twelve numbers, this bet wins. For any other number in the wheel, this bet loses.

A Dozen bet is a bet on one of twelve selected numbers winning. There are 3 possible Dozen bets. The numbers must all lie in one of the three Dozens regions on the table layout. The bet is placed in the box provided to the left of the layout. If the ball comes to rest in any of these twelve numbers, this bet wins. For any other number in the wheel, this bet loses.

An Even Chance bet is a bet on one of eighteen selected numbers winning. There are 6 possible Even Chance bets. The bet is placed in the box provided to the left of the layout. If the ball comes to rest in:

  • Any number between 1 and 18, the 1 to 18 bet wins.
  • Any even number, the even bet wins.
  • Any red number, the red bet wins.
  • Any black number, the black bet wins.
  • Any odd number, the odd bet wins.
  • Any number between 19 and 36, the 19 to 36 bet wins.
  • In any other event, these bets lose.

Payout Odds

Type of Bet Description Payout Odds
Red Covers any red number. 1 to 1
Black Covers any black number. 1 to 1
Even Covers any even number. 1 to 1
Odd Covers any odd number. 1 to 1
Low Covers numbers 1-18. 1 to 1
High Covers numbers 19-36. 1 to 1
First Dozen Covers numbers 1-12. 2 to 1
Second Dozen Covers numbers 13-24. 2 to 1
Third Dozen Covers numbers 25-36. 2 to 1
Column Inside Bets Covers 12 numbers in any of the 3 columns. 2 to 1
Straight-Up Covers any single number including 0. 35 to 1
Split Covers any 2 adjacent numbers on the table 17 to 1
Street Covers any 3 numbers in a line across the table 11 to 1
Corner Covers any 4 adjacent numbers on the table. 8 to 1
Six Line Covers any block on 6 adjacent numbers on the table. 5 to 1
Zero Section Covers a bet on one of four particular numbers winning. There is only 1 zero section bet. These numbers are 0, 1, 2, 3. 8 to 1
Zero Corner Covers a bet on one of three particular numbers winning. There are two zero corner bets. These are 0, 1, 2 and 0, 2, 3. 11 to 1

Maximum and Minimum Bets

The maximum and minimum bet limits will only be displayed within the Bet Limits Menu in the gaming table after the Player has sit on the table.

Commencing Wheel Spin and Result Indication

Once the Betting Timer has expired, the dealer will spin the ball in the wheel to commence play. The ball should at least spin for 10 circles before it falls into the pockets on the wheel. When the ball falls into one of the pockets on the wheel, it will be scanned by computer and the result will be displayed on the Player's screen.

The system will show the winning number and all winning bets will be highlighted on the table layout with a marker. Winning bets will have a marker chip placed on top of them. All losing bets will be collected and all winning bets paid. If a bet is a winner, the Player's winnings will be posted to the Player's credit balance and updated in the credits display upon selecting their next game or upon returning to the Lobby.

The history of the previous winning numbers is displayed in a window on the top left of the Player's screen. There are three different coloured numbers in the history table. The Black coloured numbers mean that they belong to the Black set of numbers. The Red coloured numbers mean they belong to the Red set of numbers and the Green coloured number is for '0'.

Electronic Malfunctions

Where there is any malfunction of the electronic display in live roulette, the result will be settled according to the actual result determined by the roulette wheel.

Any failure of the Player's equipment including but not limited to network connection or computer problems will not void the game result. Players can check their own bet history in the Report section.

Any SBOTOP Casino system malfunction and / or hardware failure during live roulette will void the play and the particular table will be closed.

Physical Malfunctions

SBOTOP Casino reserves the right to declare a spin invalid where there is any error in the dealer's spin or malfunction of the roulette wheel. Please note that in any live gaming environment mis-spins (e.g. where the ball does not drop into the wheel) are inevitable and where mis-spins occur the ball will be replaced and re-spun and the particular round resumed.

The ball should spin for at least 10 revolutions before it falls into the pockets on the wheel. In the event of the ball falling into the pockets before it spins for at least 10 circles, the particular round will be aborted.

In the event of the ball falling out from the wheel, the dealer will re-spin the ball and the particular round will be resumed.

In the event of the dealer spinning the ball in the same direction as the wheel spinning direction, the particular round will be resumed.

In the event of the ball falling outside the pockets on the wheel, the dealer will re-spin the ball and the particular round will be resumed.

Complaints

Players must provide SBOTOP Casino, the time of playing, Table ID, dealer's name and round number when they wish to dispute a game result. Failure to do so will result in the complaint being rejected by SBOTOP Casino. Video image of the ball and wheel spinning is kept for 24 hours. Players must address their complaint regarding the dispute within 24 hours after the dispute has occurred. Any complaints submitted after 24 hours will be rejected by SBOTOP Casino without further explanation.